📄️ Events (Fire-and-Forget)
Events in NetRay are unidirectional, "fire-and-forget" messages, analogous to Roblox's RemoteEvent. Use them to broadcast information or trigger actions where an immediate response isn't required.
📄️ Requests (Request/Response)
Requests in NetRay handle two-way communication where a response is expected, replacing the need for RemoteFunction. They utilize Promises for cleaner asynchronous code flow.